Acquian
Attributes:
INT 2d6+2
MNT 2d6+5
STR 3d6+3
DEX 3d6+4
STM 2d6+5
SPD 3d6+4
HP: STMx8+15 per level
Ki: MNTx15+25 per level.
Choose 3 powers at level 1 and one for each level after
Special
1. Acquians have gills, so they can breath water. They can also breath air.
2. Acquians need to drink an amount of water equal to five times that of a normal human.
3. Acquians gain the following bonuses when in water:
+10 STR, STM, and MNT
+20 SPD and DEX
+5 to all strikes and dodges
+2 actions
Ram attack causes x2 damage
4. After each level, a Acquian gains 20 points to add to any attribute except INT.
5. Gain +10% to all stats when LPed.
Unique Powers
Create Water: This power allows the Acquian to create a max of 50*level litres of water. It costs 1 Ki per every 2 litres of water. By spending 50% more ki, the Acquian can make the water stand up and not fall on the ground, so he could create a cube of water. The Acquain can also choose if the water is sea water (with salt) or sweet water. This power cannot be chosen until level 5.